In this work, we investigate the use of bounding boxes to control object movement in AI-generated videos, achieving accurate frame creation and manipulation. Our method also predicts object trajectories from start to end positions, enhancing video content creation and editing capabilities.
Abstract: With recent advances in video prediction, controllable video generation has been attracting more attention. Generating high fidelity videos according to simple and flexible conditioning is of particular interest. To this end, we propose a controllable video generation model using pixel level renderings of 2D or 3D bounding boxes as conditioning. In addition, we also create a bounding box predictor that, given the initial and ending frames’ bounding boxes, can predict up to 15 bounding boxes per frame for all the frames in a 25-frame clip. We perform experiments across 3 well-known AV video datasets: KITTI, Virtual-KITTI 2 and BDD100k.
